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Teaching A Turtle How to
Spell
Using Computer Programming to
Encourage
and Enhance Childrens Linguistic
Play
by
Savalai Vaikakul
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© 2000 Logo Foundation
You may copy and distribute this document for educational
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Childrens intuition about the grammar of
their language is a resource that children can use to leverage understanding
of formal grammatical concepts. My work in Professor Seymour Paperts
The Future of Learning Group at the MIT Media Laboratory focuses
on how computer programming can be used to encourage and support
childrens intuitive explorations in the domain of formal linguistics.
In an eight-week pilot study involving 21 children, computer programming
was used to create a meaningful context in which formal grammatical
concepts were introduced to children through the engagement and
mobilization of their linguistic intuition. To this end, I created
a computer program in which children could play at using their intuition
about the English language to figure out the basis of a turtle characters
linguistic judgments. In the context of working to understand how
my program was made, children arrived at a meaningful understanding
of the formal linguistic concepts I had used to construct my computer
program. Furthermore, children personally appropriated the formal
linguistic concepts for the purpose of modifying my original program
and creating their own computer programs about language.
MOTIVATION
In the United States, language is mainly presented
to students in school as a series of unconnected formulae instead
of a structured whole. Furthermore, rote memorization of rules and
facts is presented as the only route to mastery. The majority of
students in the United States are taught "English" via
lectures, followed by endless practice exercises in the form of
worksheets on nomenclature or diagramming. Many students experience
frustration about their instruction because despite a great deal
of exposure to the same concepts and multiple practice exercises,
they were never exactly sure they understood the basic concept [1].
On the other hand, children possess a vast amount
of intuition about the grammar of the language that they speak [2].
The task at hand, then, should not be the instruction of
children about grammatical facts and rules. A much better way to
support childrens understanding of formal grammatical concepts
is to provide opportunities for children to discover how much they
already know intuitively, use their existing knowledge to leverage
enthusiasm for more knowledge, and encourage further knowledge construction
by providing them with rich conceptual tools and activities. I believe
that an environment in which formal grammatical concepts are introduced
to children through the engagement and mobilization of their intuition
about the grammar of their language would prove to be an effective
context for formal grammatical concepts to become meaningful and
purposeful for children.
Language as a problem space for children
Naturally, language is a domain of scientific inquiry
for children. Between the ages of 3 and 5, children start to focus
on the language that they speak as an object of cognitive attention
a problem space in its own right and demonstrate an
ability to reflect metalinguistically on aspects of spoken language
[3]. In their interactions with the linguistic environment, children
engage in the construction of "consciously accessible theories
about how language functions as a system" [4]. In this constructive
process, children are making generalizations, forming theories,
testing the theories, and reformulating or refuting their theories.
The linguistic explorations of children contribute
significantly to their understanding of linguistic phenomena and
to their general cognitive growth [5]. Children can use intuition
about their language to open an intellectual path to understanding
language as a formal system. Therefore, childrens intuitive
explorations of language their process of problem solving
and theory building in the domain of language should be encouraged
and supported to continue.
PLAY SPACE: SPELLING PATTERNS
For the eight-week pilot, I chose to focus on the
linguistic phenomenon of spelling patterns. There are regularities
in the spelling of English words that reflect the underlying sound
pattern. This is because each language has its own distinctive sound
pattern, consisting of an inventory of sounds that exist in the
language and constraints on how the sounds may be combined to form
"natural-sounding words" in the language [6]. To illustrate
this point, consider the following set of words: plaft, thax,
hlad, mgla, tesn, flutch, and srim.
Obviously, none of them are actual words in English; however, English-speakers
intuitively distinguish plaft, thax, and flutch
as possible words in the English language, whereas the remaining
ones are not and could never be possible words in
English [7]. Our ability as speakers of English to distinguish between
possible and impossible nonsense words results from our intuition
about which sound sequences are permitted in each part of the English
syllable [8]. The syllable consists of three parts: a vowel, which
is an obligatory constituent, an onset a consonant or consonant
cluster in syllable-initial position, and a coda a consonant
or consonant cluster in syllable-final position [9]. English speakers
intuitively rule out words like hlad, mgla, and srim
as possible English words because /hl-/, /mgl-/,
and /sr-/ are not permitted sound sequences in the onset
position. Along the same line, tesn is ruled out because
/-sn/ is not a permitted sound sequence in the coda position
in English. The phonology of a language is generally reflected in
its representation in print, although the degree of correspondence
varies from language to language. For English, the relationship
between letters and sounds is not an exact one-to-one correspondence
[10]. Still, there are regularities in English spelling that reflect
the underlying sound pattern, which I was able to capitalize on
for the purpose of introducing to children the phenomenon of linguistic
constraints governing the syllable.
Teaching a turtle how to spell
As a first step in my initiative to explore computationally
enabled ways for children to engage in linguistic inquiry, I wrote
a program in MicroWorlds Logo in which a turtle character expresses
approval only for input words that conform to the English spelling
pattern. The computer program works by taking an input word and
parsing it into sub-syllabic units, then evaluating each element
in the syllable against the defined set of allowed elements and
combinations in the vowel, onset, and coda positions.
To play with the program, you type in a word in
the textbox at the top of the screen, where it says, "Type
your word here." Then you use the mouse to click on the button
that says "CHECK." The turtle will then tell you in the
bottom textbox whether it likes the word or not. When you want to
type in a new word, click on the button that says "NEW-WORD",
the top textbox will then become empty and you can type in your
new word. The goal is to figure out what type of words the turtle
likes and what type of words it does not like.

My English Spelling Pattern
Program
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Click here to
work with English Spelling Pattern Program now.
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The program served the purpose
of being a stimulus to mobilize childrens linguistic intuition.
I let children direct their own inquiry and I let them grapple with
difficulties they encountered in the program. When left to their
own resources, children had to reason from within and appeal to
their intuition about the English language. This was a setting in
which children could freely exercise their linguistic intuition.
Computer programming works well as an expressive
medium for linguistic explorations because it facilitates language
modeling. Through this activity, children use their linguistic intuition
and exercise their strategies in problem solving and theory building
to explore aspects of linguistic structures. In this way, the computer
was used by the children as an object-to-think-with and a tool-to-construct-with.
Participants background
Twenty-one children from 6 to 12 years old (1st
through 7th grade) participated in the study eight girls
and thirteen boys. All of the children speak English: two of the
twenty-one are non-native speakers, the rest are native English
speakers. Four of the children have prior programming experience:
they have very limited experience with Logo. All of the children
stated that they like using computers.
Before the first session, I asked the children
to fill out a questionnaire. In the questionnaire, the majority
of the children expressed that they like reading and writing, but
also expressed that they are not "good at spelling", do
not "understand grammar", and do not like to "think
about language."
What did the children do?
For a period of eight weeks, children participants
came to the MIT Media Laboratory in groups of three to five, for
two to three hours each week. There were five groups of children
total.
At my first meeting with each group of children,
I presented to them the program I made about the English spelling
pattern. I didnt tell them, of course, that it was a program
about the English spelling pattern that was one of the things
they had to figure out. Children were asked to figure out the turtle
characters criteria for accepting and rejecting words.
On average, the children started to develop ideas
about what words the turtle likes and what words it does not like
after about forty minutes of playing with the program. The children
were able to use their intuition about possible and impossible words
in English to come up with an intuitive explanation for the regularities
observed in the turtle characters judgments. The children
were very good at forming hypotheses based on what they observed
and at coming up with words to test their hypotheses. They were
eager to share their ideas and comment on each others thoughts.
Within an hour of playing with the program, the children
learning from their own and others actions and verbalizations
on word selection came to similar conclusions about how the
program worked.
There were children who speak another language
as their native tongue, or have family members who speak another
language as their native tongue. These children wanted to make programs
that model the spelling patterns of other languages. To get them
started, I asked them to compile a list of words that they felt
were representative of the consonants, vowels, consonant combinations,
and vowel combinations present in a particular language. I then
helped them determine allowed sets of elements in that language,
using the words from their list. Programs were made for Bahasa Malay,
Polish, and Japanese. For Japanese, the children found out that
they had to come up with a new algorithm for parsing and evaluating
input words for a syllabic language.

A Japanese spelling pattern
program
I also suggested to the children that they could
come up with their own language an invented language with
a unique set of allowed vowels, consonants, consonant combinations,
and vowel combinations. The majority of the children took to the
idea of having their own "language." To go about doing
this, they first had to decide which vowels and consonants would
exist in their language and how the vowels and consonants would
combine in their language. Then they had to replace the sets of
allowed elements in my English spelling program with their own sets.
After typing in the sets of allowed elements for their invented
language, most of the children spent a lot of time playing with
their program, making lists of allowed and disallowed words and
challenging other children in their group to figure out what vowels,
consonants, and combinations existed in their language. The children
also worked hard to personalize their programs, decorating the screen
with drawings and giving a name to their invented language.

A 7-year-olds
new language, "Sravj"
CONCLUSION
At the center of this work lies my belief that
childrens intuition about the grammar of their language are
resources, which children can use to leverage understanding of formal
grammatical concepts. In working to confirm this belief, I used
computer programming to provide a meaningful context in which formal
grammatical concepts were introduced to children through the engagement
and mobilization of their linguistic intuition.
This work was initiated with a computer program
that I made about the English spelling pattern. Embodied in my computer
program is the formal notion that spelling patterns arise from phonological
constraints governing the syllable. Children were able to use their
intuition about possible and impossible words in English to come
up with an intuitive explanation for the regularities observed in
the computer program. Childrens intuitive understanding of
my program was then used as a foundation on which I explained in
formal terms the linguistic concepts embedded in my program.
It was very important that childrens intuitive
understanding, not the formalisms, came first. In this way, my explanations
of formal concepts like "syllable", "onset",
and "coda" were connected to the childrens concrete
experience with my program and to their intuitive understanding
of my program. It was from this connection that the formal concepts
derived their meaning and purpose. Children could see how I had
used these formal concepts for descriptive purposes in my program
and how they themselves could use the formal concepts to deepen
the understanding which they had reached intuitively.
In their critical evaluation and modification of
my program, children also used their intuition as a starting point
for gaining comprehension on how my program worked, how they wanted
to make it work differently, and how they could implement their
ideas for program modification. Children further advanced their
understanding of formal concepts describing the phenomenon of spelling
patterns when they used my program as a template for extending the
generative model to Malay and Polish, and to their own invented
languages.
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A closer look at the spelling pattern programs
Click here to download
a Zip file containing the five programs described in this
paper. These MicroWorlds projects will run in MicroWorlds
Pro for Windows or Macintosh, or MicroWorlds 2.03 for Windows.
They may be loaded into MicroWorlds 2.03 for Macintosh by
using the IMPORT command. For more information about MicroWorlds
contact LCSI.
If you don't have MicroWorlds you can still
look at the Logo procedures that underly these projects. Click
here to download a Zip file with
a text document listing the procedures from the five spelling
pattern projects.
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In essence, formal grammatical concepts like "syllable",
"onset", and "coda" were appropriated by the
children because these concepts became meaningful to children in
the context of their intuition about language, and also because
these concepts became purposeful to children in the context of programming
the computer. In other words, children developed an understanding
for the formal concepts because they could relate the concepts to
what they already knew, and they could use the concepts to understand
how something was made or to make something themselves. There is
also a positive feedback loop at work here: in using the formal
concepts to understand how something was made and to make something
themselves, children further deepened their understanding of the
formal grammatical concepts.
During a period of eight weeks, twenty-one children
took part in and contributed to an intellectual culture in which
formal grammatical concepts were not something valuable in and of
themselves, but were valued to the extent that they could be meaningfully
understood and purposefully used to deepen ones understanding
of language and to articulate and make tangible ones ideas
about language. In this intellectual culture, children discovered
that they could make sense of English spelling after all, that they
do understand aspects of grammar, and that they are quite good at
thinking about language. More importantly, children gained confidence
in their ability to be their own intellectual agents and developed
an interest in further exercising their intelligence in the scientific
domain of linguistic inquiry.
REFERENCES
[1] Read, P.H. Constructing "English":
Five students from a tenth-grade English class in an inner city
magnet high school reveal their perspectives on English. Dissertation,
University of Alabama, 1996.
[2] Chomsky, N. Language and Mind. New York: Harcourt
Brace Jovanovich, 1972.
[3] Karmiloff-Smith, A. Beyond Modularity: A Developmental
Perspective on Cognitive Science. Cambridge: MIT Press, 1992.
[4] Karmiloff-Smith, A. ibid., p. 51.
[5] Karmiloff-Smith, A. A Functional Approach to Child
Language. Cambridge: Cambridge University Press, 1979.
[6] Chomsky, N. and Halle, M. The Sound Pattern of English.
New York: Harper & Row, 1968.
[7] Pinker, Steven. The Language Instinct. New York:
William Morrow & Co., 1994.
[8] Chomsky, Noam and Halle, Morris. The Sound Pattern
of English. New York: Harper & Row, 1968.
[9] Kenstowicz, Michael. Phonology in Generative Grammar.
Cambridge: Blackwell Publishers, 1994.
[10] Ibid.
Savalai Vaikakul is a graduate student in the Future of Learning
Group at the MIT Media Laboratory.
She may be reached at:
MIT Media Lab
20 Ames Street
Cambridge MA 02138
savalai@media.mit.edu
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