| Computer Games for Kids, by Kids - Part 2...continued
Conversations in Adventure
                  Games The third project of the fifth grade class is
                  devoted to games. This is an open-ended activity
                  few limitations. The students work on mazes, races,
                  adventure games, sports games, and board games. It
                  is interesting to see where conversations appear in
                  these games. Sometimes the conversation is the
                  essential component of a game and sometimes it is
                  the dialogue that moves the player to other parts
                  of the game. 
                     
                        | Selena's IQ Test Selena's IQ Test is a quiz where the
                           player is rated on how knowledgeable she
                           is with the fifth grade social studies
                           curriculum. Each correct answer receives a
                           score and the points are tallied up in the
                           end. Selena gives the player an
                           opportunity to review the facts by going
                           to the library and checking out a book.
                           But some books are unavailable. | 
 |  
                        | Click here to download 
                        a copy of this game.You'll need the Macintosh version of
                           MicroWorlds 2.03 to play it.
 |  Nina's Singled Out Nina's Singled Out is based on the 1970's
                  television show, The Dating Game. In the television
                  version, the contestant made their choices based on
                  the answers given by the three potential dates
                  hidden behind the wall. It was not always clear if
                  the date seekers made their selections based on a
                  particular answer to one question or from a
                  combination of several answers. 
                     
                        | 
 | Nina was aware of this feature of the
                           television game and recreated it in
                           Singled Out. She added
                           and to the
                           if statements which
                           allows if to take account
                           of multiple conditions. When
                           and is present, both
                           conditions must be true in order to run
                           the instruction list. Notice that Nina asks a lot of
                           questions, though only a few of those
                           questions matter in determining the
                           player's date. |  
                        | Click here to download 
                        a copy of this game.You'll need the Macintosh version of
                           MicroWorlds 2.03 to play it.
 |  
                     to
                     maleanswerannounce
                     [Come on and meet the guys!] page3 announce
                     (se[Hey
                     boys meet]
                     :name1
                     [a]
                     :age
                     [year old]
                     :gender
                     [!]) announce
                     (se[Number
                     1 say hello to]
                     :name1[.])
                     B1
                     announce
                     (se[Now
                     number 2 say hello to]
                     :name1[.])
                     B2announce
                     (se[OK
                     number 3 say hello to]
                     :name1
                     [.])
                     B3announce
                     [Now its time to see which of these lovely
                     guys is YOUR perfect match!] question
                     (se
                     :name1
                     [Are you more of a committed person or are
                     you more of a go with the flow type of person?
                     Type in flow or commit.])
                     name
                     answer "flow question
                     [Do you prefer baths or showers?]
                     question
                     [Do you like music or books more?]
                     question
                     [Is your ideal man quiet and sweet or
                     outgoing and wild? Type in QS or OW]
                     name
                     answer "idealannounce
                     [The guy for you is]if and
                     equal?
                     :ideal
                     "qs
                     equal?
                     :flow
                     "flow[bum1,
                     clickon
                     wait 20
                     page4 mel1
                     COP]if and
                     equal?
                     :ideal
                     "ow
                     equal?
                     :flow
                     "commit[bum1,
                     clickon
                     wait 20
                     page4 mel1 COP
                     ]if and
                     equal?
                     :ideal
                     "qs
                     equal?
                     :flow
                     "commit[bum1,
                     clickon
                     wait 20
                     page8 mel1
                     COP]if and
                     equal?
                     :ideal
                     "ow
                     equal?
                     :flow
                     "flow[bum1,
                     clickon
                     wait 20
                     page5 mel1
                     COP] end B1, B2, and
                  B3 are voice recordings of the men
                  saying their "hellos."   Teriha's Croaks game The conversation element in Teriha's Croaks game
                  is of a different nature than in the games
                  described above. Conversation is
                  part of Talk, one of three
                  sections of her game. The others are,
                  Eat and Maze.
                  Each section can be played at anytime, though
                  Conversation explains why the
                  player should play Eat. 
                     
                        | 
 | 
 |  
                     to
                     conversationannounce
                     [Let's talk!]question
                     [First of all, what's your
                     name?]name
                     answer "nameannounce
                     (se
                     [Oh! Hi]
                     :name
                     [! Since I lost my bug, I'm
                     sad.])question
                     [Umm. . . What's your favorite
                     food?]name
                     answer "foodannounce
                     [Mine is fried flies.]question
                     [Sounds good huh?]name
                     answer "vohifelse
                     equal?
                     :voh
                     "no[announce
                     [I bet my flies are a LOT better than your
                     lunch at school!]
                     lunchi]
                     [announce
                     [Lots of protein!]]announce
                     [Anyway, since my lunch flew away from me,
                     let's not talk about food.]question
                     [Let's see. Oh, I know! Do you like to
                     swim?]name
                     answer "swimifelse
                     equal?
                     :swim
                     "yes[announce
                     [Really? Me too! I love swimming 'cause it's
                     so much fun!]][announce
                     [You don't? I can't believe
                     it!]]announce
                     [Well, I have to eat something or else I'll
                     feel REALLY starving. Could you go back to the
                     Game page and feed me?]end to
                     lunchiquestion
                     [Wait, do you like your school
                     lunch?]name
                     answer "lunchoifelse
                     equal?
                     :luncho
                     "no[announce
                     [Phew, I was getting kind of
                     nervous!]][announce
                     [. . . Uhh. . . you do?]]end Feeding time: the player clicks on the frog to
                  make its tongue try to catch the fly and not the
                  bird or horse (yuch)!   Caroline's TV Game Board games are also popular with the students.
                  Caroline's TV Game is a little different from other
                  board games because it has a lot of talk. The
                  player doesn't know it, but a timer is set when the
                  start button is clicked. The player clicks on the
                  roll.dice button, a random number
                  is announced, the piece moves the designated number
                  of spaces and lands on a square. Some squares are
                  programmed to announce
                  [pick a trivia card]  and send the player to a new page where she
                  clicks a color and must answer a piece of
                  television trivia. Wrong answers send the player
                  back to the start on the board game.   
                     
                        | Click here to download 
                          a copy of this game.You'll need the Macintosh version of
                           MicroWorlds 2.03 to play it.
 |  As one student reflected after playing her
                  classmates' games, "It's is a great way to get to
                  know a classmate. Everyone's personality comes
                  out." In the next issue of Logo Update On Line we will
                  conclude this series of articles with a look at
                  adventure games and a variety of other types of
                  games that our students have developed over the
                  years. |